Body Feathers

     Feather system for bodies, currently WIP.

   Feathers

     Feather system for wings and the like.

   Cartoon Squash

     Squash that affects all axes to make a "squishier" feel.

   Depth of Field

     Shader based render for post fallof.

   Follicle Constraint

     Usefull for things like buttons on cloth, or attaching horns to dragons.

   Skinning // Weighting

     Skinning and weighting Toolset.

   Mirror Pose

     Mirrors poses, great for animating cycles.

   mRename

     Rename selected object/s.

   mUvTextureConnect

     Usefull for assigning things like lightmaps for games.